Heroes of Hellas - Swords & Sandals-style roleplaying in Mythic Greece

The Heroic Age is a time of Heroes and Kings, of ancient science and dark magic. Once again mortals have gained a foothold in the wilderness. City strongholds are refuges of civilization, and the seat of power for grasping kings. They rule through brutality and bloodshed. Evil sorcerers conjure dark powers to bend the will of man and beast. Alchemists manipulate the elements to create amazing machines, deadly weapons and twisted monsters. Implacable horrors stalk the wilderness and the depths of the seas. Barbarians plot to ransack cities. A few mortals have risen above the rabble to achieve feats beyond mortality. Once again the Gods have taken notice of humans. Some receive favor from the Gods, through reckless devotion. Others are punished for their hubris. Even fewer become immortal heroes that challenge the Gods… 


Honor & Intrigue - Swashbuckling adventures

Honor + Intrigue is a new, standalone game from Basic Action Games. Inspired as much by Hollywood as by history, Honor + Intrigue pays homage to the swashbucklers of the silver screen as well as great works such as those of Dumas and Sabatini. Game Masters should feel free to use history as a source of inspiration, not a restriction. True to its inspiration, Honor + Intrigue plays fast and cinematic, leaving the focus on drama and action unfolding


Dicey Tales - Pulp adventures in the 1930's and 1940's

Issue #1 of Dicey Tales launches our two-part foray into the classic adventure pulps. With this issue of Dicey Tales the world of daredevils, soldiers of fortune, occult investigators and cloaked crime-fighters will now be fully incorporated into the BoL system. New "Adventure Pulp" Character generation rules, New Careers, New Boons, New Flaws
New rules for Magic, Psychic Powers, Super Science Gadgets, firearms and vehicles, Two complete adventures


Dicey Tales #2 - Adventures and additional rules for Dicey Tales "two-fisted" pulp adventures

 Issue #2 of Dicey Tales continues our two-part foray into the classic adventure pulps. With this issue of Dicey Tales we have included a pulp bestiary, information on enhancing "contacts" for your pulp campaign, and several new Boons and Flaws. In addition, we have also included a 1930's pulp adventure and two Sword & Sorcery adventures.


Barbarians of The Aftermath - Post apocalyptic roleplaying

Barbarians of the Aftermath is a setting expansion for the Barbarians of Lemuria RPG, although fans of Post-Apocalyptic fiction will find a good deal that is useful for other systems as well. With this book you can create any Post-Apocalyptic setting you can imagine; a realistic near future aftermath, a setting filled with all manner of science fantasy weirdness or anything in between, upside down or sideways. From Alien Invasion to Zombie Apocalypse, BotA will provide you with an A-Z of rules designed to help you simulate any future fantasy environment. Within this tome you will find:

  • Setting Generation Rules
  • New Careers and Genotypes for a wide variety of odd beings.
  • New rules for Archeotech: the Treasure of the Ancients, Firearms, Mutations, Nanozones, Radiation and Psychic Powers
  • Abstract and simple vehicle rules that can handle dozens of vehicles without a ton of minis or book-keeping.
  • Extensive Gear Lists covering everything from the stone age to the far future.
  • A Gamemaster's Kit with everything you need to run the game


Dogs of W*A*R -  "A Real Man's Role Playing Game"

Using the rules first seen in the fantastic Barbarians of Lemuria, this great new role playing game gives you the covert adventure and gung-ho thrills of men's action adventure novels of the 70's and 80's. Dogs of W*A*R allows you to create an experienced character ready to play in minutes and straightforward rules that don't get in the way of role playing. DOGS OF W*A*R - All action...all danger...all guts!


Legends of Steel - Barbarians of Lemuria Edition - sword & sorcery roleplaying in the lands of Erisa

Now you will be able to adventure in the Sword & Sorcery world of Erisa with heroes created using the highly acclaimed and innovative engine from The Barbarians of Lemuria RPG. The Legends of Steel campaign setting together with the Barbarians of Lemuria rules engine, promises to be the quintessential "rules light" Sword & Sorcery RPG package. Legends of Steel: Barbarians of Lemuria Edition will include the complete Barbarians of Lemuria rules and the complete Legends of Steel campaign world. with additional material such as:

  • New Boons
  • New Flaws
  • New Careers
  • A Bestiary of Erisa
  • Two ready to play adventures


Swords of Almuric - Sword & Planet Adventures

Almuric...
...a savage world where barbaric ape men are locked in eternal battle with winged marauders...
...a primeval world where titanic beasts roam plains and hills and implacable predators stalk the forests of the night...
...a mysterious world where alien ruins raised by races lost  in the depths of time loom against an unforgiving sky...
...a desperate world where man pits muscle and wits against a hostile planet and where the only reward for success is your own survival...
...an ancient world of hoary secrets waiting in shadowy patience for those who dare unearth them ...
...only fools and desperate men take the step across that cosmic portal from which none has returned...will you?


Unpublished Titles


League of Heroes - Superheroic roleplaying


Barbarians of The Void - Science fiction roleplaying


Barbarians of Heavy Metal - Rock & Roll Warriors in a post-apocalyptic 31st century universe